Speed Up compilation
Here are a few tips that can decerese the time flash takest to compile your projects.
1. Library itames the less the better ( try to make them load at runtime)
Images check the Use imported JPEG data box for JPEG and use
PNGs/GIFs as “Loosless PNG/GIF” for png.
Sounds – ADPCM/mono-to-stereo/5kHz/2bit
2. Fonts the less fonts embeded the better ( embed only the neccesary fonts)
3. Compiler settings Uncheck “Strict Mode” and “Warning Mode” + 30% in compile speed,
SWF Settings uncheck “Compress Movie”, “Include hidden layers”, “ Include MXP metadata”, and
“Export SWC”, Publish only flash swf format.
4. Code – if your using libraries compile them into SWC files (huge decrese in compile time);
5. Brak up your project into smaller swf files.
6. Use Bit101 MinimalComponents components
insted of flash/flex components.
UPDATE: For big projects it is best to compile the fla into a swc whenever you do library changes and use flash develop with the flex compiler for code compilation
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Compile Time
Speed Up compilation
Here are a few tips that can decerese the time flash takest to compile your projects.
1. Library itames the less the better ( try to make them load at runtime)
Images check the Use imported JPEG data box for JPEG and use
PNGs/GIFs as “Loosless PNG/GIF” for png.
Sounds – ADPCM/mono-to-stereo/5kHz/2bit
2. Fonts the less fonts embeded the better ( embed only the neccesary fonts)
3. Compiler settings Uncheck “Strict Mode” and “Warning Mode” + 30% in compile speed,
SWF Settings uncheck “Compress Movie”, “Include hidden layers”, “ Include MXP metadata”, and
“Export SWC”, Publish only flash swf format.
4. Code – if your using libraries compile them into SWC files (huge decrese in compile time);
5. Brak up your project into smaller swf files.
6. Use Bit101 MinimalComponents components
insted of flash/flex components.
UPDATE: For big projects it is best to compile the fla into a swc whenever you do library changes and use flash develop with the flex compiler for code compilation